Iconoclastia

观看次数1,171

人类判断

8.0
谢谢,您的投票已被记录,我们将会更新游戏评分。
已经添加到了您个人资料收藏中。
视频说明

If we accept Donald Kuspit’s interpretation according to which the step from an analogical towards a digital art should be undesrtood, mainly, as a process that goes from the “representation of objects” to a progressive attempt for “codifying feelings”, then it becomes clear that the videogames FPS aesthetics (Doom, The Conduit, Unreal, Quake, Halo…) would be a kind of benchmark in this process that has to do with the aim of placing the subject –and his sensorial experience– at the center of the playful aesthetic device.

插件 07 May 2017
评论